Actionless Loveless
Actionless Loveless
nah, i still didn't figured out what's wrong with that spawn test and here's that patch for fixing titlebar test btw (idk why it matters, mb specific only to luajit,...
cc @raven2cz adding you to the thread since you were also recently working on the doc page, mb you'll have more ideas of how it could be done
i also wanted to reference this page as the one, on which the problem is the most reproduciable, however right now it have some other problem with SVG, i'll look...
it seems to be not updated to suort new rsvg handle, it should be smth like this, but i don't have time to finish it as a comlete and tested...
i also was thinking that strategically it might be better to extract logic from imagebox:set_image() somewhere into gears.surface, to not write `if handle` boilerlate everywhere and have instead an universal...
the build log a bit weird, but i don't think it's related. however more weird looks that you building awesome with lua 5.4 but running with luajit - but again...
> I found similar report https://github.com/awesomeWM/awesome/issues/2173, but in my case application is not stuck anywhere, it also has proper borders, etc., it just starts floating. it starts floating even if...
there is some weird bug sometimes similar to your problem - when starting an app for the first time - sometimes it have such behavior and hitting mod+m twice usually...
it seems this issue reproduces only on certain hardware - i have 2 systems with intel+nvidia where i can't reproduce it, and can reproduce it on pure amd setup -...
> and it does seem to be relevant. what do you mean by that, it works alright with --no-argb?