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Do u abandonned this project?

Open johnfelipe opened this issue 5 years ago • 11 comments

johnfelipe avatar Apr 20 '20 18:04 johnfelipe

The project isn't abandoned. However, there's only a couple of devs and they have jobs that by necessity must come first.

Theres been a status update or two posted on mewe, maybe check their group out? https://mewe.com/group/5cb284545da1780ba88ca30d

HanHeld avatar Apr 20 '20 18:04 HanHeld

Wich is best method for install grid with robust?

El lun., 20 de abr. de 2020, 1:30 p. m., HanHeld [email protected] escribió:

The project isn't abandoned. However, there's only a couple of devs and they have jobs that by necessity must come first.

Theres been a status update or two posted on mewe, maybe check their group out? https://mewe.com/group/5cb284545da1780ba88ca30d

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johnfelipe avatar Apr 20 '20 19:04 johnfelipe

@johnfelipe We dont use Robust as that's a OpenSim way of doing things.

fly-man- avatar Apr 20 '20 20:04 fly-man-

Then your method for grid and with good server in one land or Regina is possible have 50 avatars?

El lun., 20 de abr. de 2020, 3:17 p. m., Fly Man [email protected] escribió:

@johnfelipe https://github.com/johnfelipe We dont use Robust as that's a OpenSim way of doing things.

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johnfelipe avatar Apr 20 '20 20:04 johnfelipe

Hi Johnfelipe,
I do not see any problems with this number of avatars. RevolutionSmythe and others ran tests on the Aurora code, on which WhiteCore is based, with many more than 50 avatars.
I would think that CPU and memory would be the limiting factors here.

G

greythane avatar Apr 21 '20 23:04 greythane

John,

To run in grid mode for WhiteCoreSim you need to run WhiteCore.Server.exe (WhiteCoreSim's equivalent to the robust services). The built-in configurator will guide you through configuring to run WhiteCoreSim in grid mode.

You can get 100 max avatars in a full region. However, there are limitations to this (most of which are related to what the viewer is capable of handling in-world relating to rendering and what other avatars are wearing including scripts). These limitations are in all grid architectures (including OpenSimulator and its forks and derivatives). The MaxAgents flag relating to the region configuration file (Region.ini in OpenSim) can set the default maximum avatars in a region at the same time. This should also be achievable in WhiteCore.exe when creating a new region with command: create region or when updating a region's info with command: update region info

emperorstarfinder avatar Apr 30 '20 20:04 emperorstarfinder

That configuration is possible setup now and next run again sh file?

El jue., 30 de abr. de 2020, 3:28 p. m., Emperor Starfinder < [email protected]> escribió:

John,

To run in grid mode for WhiteCoreSim you need to run WhiteCore.Server.exe (WhiteCoreSim's equivalent to the robust services). The built-in configurator will guide you through configuring to run WhiteCoreSim in grid mode.

You can get 100 max avatars in a full region. However, there are limitations to this (most of which are related to what the viewer is capable of handling in-world relating to rendering and what other avatars are wearing including scripts). These limitations are in all grid architectures (including OpenSimulator and its forks and derivatives). The MaxAgents flag relating to the region configuration file (Region.ini in OpenSim) can set the default maximum avatars in a region at the same time. This should also be achievable in WhiteCore.exe when creating a new region with command: create region or when updating a region's info with command: update region info

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johnfelipe avatar Apr 30 '20 23:04 johnfelipe

Hi JohnFelipe,
You can change the MaxGroup setting and then restart, you do not need to reconfigure.

Change MaxGroups=50
For a standalone setup... /Config/Standalone/GridInfoService.ini
For a grid ... /Config/Grid/GridInfoService.ini

MaxAgentGroups = 100 sets the number of groups each avatar (agent) can belong to
This can be changed..
For standalone - /Config/Standalone/StandaloneCommon.ini For Grid - /Config/Grid/Login.ini

greythane avatar May 01 '20 00:05 greythane

Then in here: /home/felipe/WhiteCore-Dev/WhiteCoreSim/Config/Grid/Login.ini add variable here:

[LoginService]
	WelcomeMessage = Bienvenido a GrowPro-HIspa3D, <USERNAME>!
	AllowRemoteSetLoginLevel = false
	UseTermsOfServiceOnFirstLogin = false
	FileNameOfTOS = ToS.txt
	AllowAnonymousLogin = true
	AllowDuplicateLogin = false
	DefaultAvatarArchiveForNewUser = 
	AllowFirstLifeInProfile = true
	AllowUsageOfExportPermissions = true
	DefaultHomeRegion = 
	DefaultHomeRegionPosition = 128, 128, 25
	SunTexture = blablalba
	MoonTexture = blablabla
	CloudTexture = blablbal
	forceUserToWearFolderName = 
	forceUserToWearFolderOwner = 
	UserNameSeed = 
	MaxAgentGroups = 100

is fine in last place?

/home/felipe/WhiteCore-Dev/WhiteCoreSim/Config/Grid/GridInfoService.ini

[GridInfoService]
	GridInfoInHandlerPort = 8002
	login = http://167.71.173.26:8002/
	gridname = GrowPro-HIspa3D
	gridnick = GrowPro-HIspa3D
	SendGridInfoToViewerOnLogin = true
	CurrencySymbol = "WC$"
	MaxGroups = 50
	;;COMMENTED BY DEFAULT GENERATED BY CONFIGURATOR = 
	;;welcome = http://ServersHostname/welcome
	;;economy = http://ServersHostname:8009/
	;;about = http://ServersHostname/about
	;;register = http://ServersHostname/register
	;;help = http://ServersHostname/help
	;;forgottenpassword = http://ServersHostname/password
	;;map = 
	;;webprofile = 
	;;search = 
	;;destination = 
	;;marketplace = 
	;;tutorial = 
	;;message = "this is a test message"
	;;snapshotconfig = 
	;;RealCurrencySymbol = "$"
	;;DirectoryFee = 0
	;;MaxGroups = 50

before of comments lines

johnfelipe avatar May 08 '20 14:05 johnfelipe

Hi JohnFelipe, Yes, those additions in the files are fine.

greythane avatar May 10 '20 23:05 greythane

Not working, may be missing other line, enabled true? Is not working with firestorm

El dom., 10 de may. de 2020, 6:31 p. m., Rowan Deppeler < [email protected]> escribió:

Hi JohnFelipe, Yes, those additions in the files are fine.

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johnfelipe avatar May 10 '20 23:05 johnfelipe