ImHex-Patterns
ImHex-Patterns copied to clipboard
Hex patterns, include patterns and magic files for the use with the ImHex Hex Editor
this pattern is based on the lua 5.1 pattern and the lua source code at https://www.lua.org/source/4.0/dump.c.html
Hey guys its been a while I know, here is our teams progress on the UE4/5 .uasset format parser. There is a lot to it and its not as easy...
Added Support for notepad files
I was debugging a piece of code that writes PcapNG files to disk. I noticed that the hexpat in ImHex was not correctly parsing custom blocks due to padding and...
While opening a basic Hello World Java class (or any others), I get `runtime error: Cannot access data of type that hasn't been placed in memory.` rendered under Value for...
I did some fixes to IPS and NES, and added mappers for the latter. I also added my patterns for the SNES header, NSF, the format of files that contain...
This PR add support for the Unity Asset Bundle Heavily based on https://github.com/Perfare/AssetStudio Tested with the following files: - https://github.com/Perfare/AssetStudio/issues/90#issue-256614093 - https://github.com/Perfare/AssetStudio/issues/778#issue-937017907
The file formate used by Amazon Kindle [firmware updates](https://www.amazon.com/gp/help/customer/display.html?nodeId=GKMQC26VQQMM8XSW) inspired by [KindleTool](https://github.com/NiLuJe/KindleTool)
credit to [this old disassembler](https://github.com/wxarmstrong/PopLua-Disassembler), used this as a starting point, and [this document](https://archive.org/details/a-no-frills-intro-to-lua-5.1-vm-instructions) for refining and adding further information.