code-debug
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Native debugging for VSCode
I suggest that - at the end of the unit-tests workflow (or - preferably: an extra workflow that is executed after the the unit-tests one - and skipped if that...
Scenario: in code-server,and I need **scanf** to get user input to debug. For microsoft c/c++ plugin,it can provider a new terminal to let user input,like this:  For native debug,it...
VS Code supoorts remote development via SSH tunnel and that is what I am currently using. Here is the description of the feature: https://code.visualstudio.com/docs/remote/ssh The way I understand it, extensions...
Environment: OS: Windows 10, 11, MacOS (tried in all) Visual Studio Code Native Debug version v0.26.0 OpenOCD session running in background Hardware ESP32 JTAG hardware ESP-prog Issue: My debugging environment...
* gdb version is 8.0. same for gdbserver * extension version is 0.26.0 * gdb does not allow setting breakpoints while the target is running but the extension should do...
If submitting a bug please make sure - [ ] If you are using gdb - [ ] `gdb --version` >= 7.7.1 - [ ] it works on the command...
While developing a custom gdb with mi/2 protocol, I've noticed that Native Debug for some reason tries to obtain some thread info after doing continue (after connecting to remote target):...
fix #258 so far untested; it is likely possible to also add unit tests; so work in progress (@ any one, feel free to take over)
- [x] migrate travis unittests to github actions as it's no longer being used - [ ] add integration test / simulate a full basic debugging routine
So far I've only started the application, then used the debugging console or `autorun` to load a core file. But there is likely a better way, isn't there? Thinking about...