WebDust21
WebDust21
And here I spent a day porting LVGL 9.1 into an ESP_Panel project, looking to base the project on the "latest and greatest LVGL"...but the project goal was specifically to...
Aargh...if using a padding on the "lv_scale" to provide room for the arcs, and setting the "lv_arc"s size to >100%, the "lv_scale" becomes scrollable! fairly easy to fix with ```...
> [This discussion](https://github.com/lvgl/lvgl/issues/6449) can be related. By specifying `LV_SCALE_MODE_ROUND_OUTER` and applying a negative `RADIAL_OFFSET` (as proposed in the linked issue) you could move the labels inwards. > > What do...
> For the whole configuration maybe you should create the scale on the arc. Well, that becomes a bit problematic when there's more than one arc:  though not to...
above arc-draw issue -> https://forum.lvgl.io/t/lvgl-v9-memory-usage/14520 Apparently drawing arcs is highly memory intensive...had to increase the buffer to 128KB for it to stop locking up upon "lv_arc_set_value".
It appears that this might be a WIP based on this? https://github.com/XuNeo/luavgl/commit/369240c9e59f761ca23f96291bdc00d82f708780
> The color is another example, so we can set color directly using `"#RGB"` or `"#RRGGBB"`. This is handy in my opinion. Yes, I've noticed that, pretty elegant. > There...
> If possible, could you send the code in batches for review? It's such a fundamental revamp that I'm not sure "batching" is going to be feasible. With the changes,...
> Hi, @WebDust21 ,Thank you for your submission! We really appreciate it. And there are two places that need to be modified: > > 1. Commit message: Suggest to modify...
> > from what I read, it should be easy for your side to "squash" the commits (I do not have the option). > > I do not know how...