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wasm2js does not support 64-bit memories
For C++ source code,
extern "C" int add (int first, int second)
{
return first + second;
}
Compiling with clang-15 with wasm64 target,
clang --target=wasm64 --no-standard-libraries -Wl,--export-all -Wl,--no-entry -o add.wasm add.cc
And translate to js using wasm2js,
wasm2js add.wasm
However it fails with
[PassRunner] running pass: i64-to-i32-lowering... 0.0005889 seconds. [PassRunner] (validating) [PassRunner] running nested passes [PassRunner] running pass: ... 0.0002939 seconds. [PassRunner] nested passes took 0.0002939 seconds.
[wasm-validator error in function add] i32 != i64: store pointer must match memory index type, on
(i32.store offset=12
(block (result i32)
(local.set $40
(local.get $20)
)
(local.get $19)
)
(local.get $21)
)
[wasm-validator error in function add] i32 != i64: store pointer must match memory index type, on
(i32.store offset=8
(block (result i32)
(local.set $37
(local.get $23)
)
(local.get $22)
) (local.get $24) )
[wasm-validator error in function add] i32 != i64: load pointer type must match memory index type, on
(i32.load offset=12
(block (result i32)
(local.set $35
(local.get $26)
)
(local.get $25)
)
)
[wasm-validator error in function add] i32 != i64: load pointer type must match memory index type, on
(i32.load offset=8
(block (result i32)
(local.set $38
(local.get $29)
)
(local.get $28)
)
)
The general problem here is that wasm2js does not support 64-bit memories right now. I'll change the issue title to reflect that, but I'm not sure how wasm2js even would lower a 64-bit memory access.
BigInt64Array exists in JS (using BigInts), and could be used for this I think. It would take some work though.