ViveInputUtility-Unity
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HandGestureType_Inverse
Hello,
I am using the WAVE XRSDK 4.4 but after I update the XR SDK from 4.1 to 4.4 the error shows:
'WVR_HandGestureType' does not contain a definition for 'WVR_HandGestureType_Inverse'
here is the error line in the code: #if VIU_WAVE_XRSDK_4_2_90_OR_NEWER WVR_HandGestureType.WVR_HandGestureType_Palm_Pinch; #else WVR_HandGestureType.WVR_HandGestureType_Inverse; #endif
how can I fix this, I tried delete the line but it will just come back... need help Thanks in advance :)
@eisenWu Sorry for the late response.
Please try to clean up your defined symbols and let your project recompile. Go to Edit>Project Settings>Player>Scripting Define Symbols, clear this field and let Unity recompile. Another method is add "VIU_WAVE_XRSDK_4_2_90_OR_NEWER" to your Scripting Define Symbols list.