ViveInputUtility-Unity
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How to access the Tracker renderer ?
I would like to know if there is any direct way to access the Tracker renderer .
I 'm using the ViveRig .
The requirement is , I need to use multiple trackers and to differentiate one tracker from other we are changing the color of each tracker.
I can get RigidPose from the following way
RigidPose pose2 = VivePose.GetPoseEx(TrackerRole.Tracker1);
But getting the Transform is not possible in this way.