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Is the ViveInputUtility support VIVE Tracker without the HMD?

Open wangwenfeng0 opened this issue 5 years ago • 5 comments

I want to use the htc base station to locate the vive tracker without the HMD. How could I use the viveInputUtility to make it work?

wangwenfeng0 avatar Jan 20 '20 02:01 wangwenfeng0

@wangwenfeng0 I will need time to test this part, get back to you ASAP.

chengnay avatar Feb 03 '20 02:02 chengnay

@wangwenfeng0 Currently, VIU does not support VIVE Tracker without HMD connected. Even with the SteamVR tweak, tracker position is not recognized in Unity scene. It might take some time to integrate this to VIU.

chengnay avatar Feb 03 '20 09:02 chengnay

Thank you for your reply. Please tell me if you have good news about the VIU.

------------------ 原始邮件 ------------------ 发件人: "ChengNan Yang"<[email protected]>; 发送时间: 2020年2月3日(星期一) 下午5:34 收件人: "ViveSoftware/ViveInputUtility-Unity"<[email protected]>; 抄送: "王文锋"<[email protected]>;"Mention"<[email protected]>; 主题: Re: [ViveSoftware/ViveInputUtility-Unity] Is the ViveInputUtility support VIVE Tracker without the HMD? (#168)

@wangwenfeng0 Currently, VIU does not support VIVE Tracker without HMD connected. Even with the SteamVR tweak, tracker position is not recognized in Unity scene. It might take some time to integrate this to VIU.

— You are receiving this because you were mentioned. Reply to this email directly, view it on GitHub, or unsubscribe.

wangwenfeng0 avatar Feb 03 '20 09:02 wangwenfeng0

@wangwenfeng0 Sorry, I made a mistake. My tracker's firmware was not updated and cannot get any tracking. After I update my tracker's firmware and it is working. Currently, VIU can detect VIVE Trackers without HMD connected. By following the SteamVR tweak, you need to modify two default.vrsettings file and restart SteamVR. In VIU example scene, you can see the tracker is moving in the scene.

chengnay avatar Feb 03 '20 10:02 chengnay

OK, I will try it later, thank you.

------------------ 原始邮件 ------------------ 发件人: "ChengNan Yang"<[email protected]>; 发送时间: 2020年2月3日(星期一) 晚上6:29 收件人: "ViveSoftware/ViveInputUtility-Unity"<[email protected]>; 抄送: "王文锋"<[email protected]>;"Mention"<[email protected]>; 主题: Re: [ViveSoftware/ViveInputUtility-Unity] Is the ViveInputUtility support VIVE Tracker without the HMD? (#168)

@wangwenfeng0 Sorry, I made a mistake. Currently, VIU can detect VIVE Trackers without HMD connected. By following the SteamVR tweak, you need to modify two default.vrsettings file and restart SteamVR. In VIU example scene, you can see the tracker is moving in the scene.

— You are receiving this because you were mentioned. Reply to this email directly, view it on GitHub, or unsubscribe.

wangwenfeng0 avatar Feb 03 '20 10:02 wangwenfeng0