Proton
Proton copied to clipboard
The Next Penelope (332250)
Compatibility Report
- Name of the game with compatibility issues: The Next Penelope
- Steam AppID of the game: 332250
System Information
- GPU: AMD Custom GPU 0405
- Driver/LLVM version: 4.6 (Compatibility Profile) Mesa 22.2.0 (git-17e5312102)
- Kernel version: 5.13.0-valve36-1-neptune
- Link to full system information report as Gist: Cannot provide, as the text in the System Information window can no longer be right clicked and selected on the lastest version of Steam.
- Proton version: Proton 8.0-1
I confirm:
- [X] that I haven't found an existing compatibility report for this game.
- [X] that I have checked whether there are updates for my system available.
Symptoms
After the Steam Deck UI shows "Launching executable", nothing actually happens and the game does not boot, requiring "Abort game" to be selected. Similarly in Desktop Mode, the game lists itself as "running", but no window ever appears.
Reproduction
- Attempt to launch the game with Proton
- No window or graphics appear, game must be force closed.
Hello @DPS2004, these look like some lines of interest:
err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
err:d3dcompiler:D3DCompile2 Shader log:
err:d3dcompiler:D3DCompile2 C:\fakepath:15:8: E5005: Function "tex2D" is not defined.
err:d3dcompiler:D3DCompile2
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/66 may resolve that issue.
I see, thank you for looking into it. I'm not completely up to date on how Wine's code gets merged into Proton, but I assume it will probably be a while until this fix gets downstreamed?
Hi,
Have the same issue on my side. That a strange issue but is not on same games and is a DX9 games too.
Best Regards
Don't have the game on hand to check, but I see some posts suggesting dropping to proton 5.13-6, but it seems to vary depending on who tries it.
Apparently the VKD3D pr has been merged for over 11 months now, so I'm guessing the pr should be in by now.
Game still gets stuck loading on proton Experimental on my OLED Deck. Was only able to get it to launch by dropping to 5.13-6, but the framerate was unplayable since it stuck around the mid 20s.
Hello @waspennator, this looks like some lines of interest:
err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
err:d3dcompiler:D3DCompile2 Shader log:
err:d3dcompiler:D3DCompile2 C:\fakepath:48:36: E5005: Function "ceil" is not defined.
err:d3dcompiler:D3DCompile2
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/417 may resolve that issue.
There's also:
err:d3dcompiler:D3DCompile2 C:\fakepath:46:32: E5017: Aborting due to not yet implemented feature: SM1 non-float expression.
err:d3dcompiler:D3DCompile2 C:\fakepath:46:1: E5017: Aborting due to not yet implemented feature: Instruction type HLSL_IR_IF.
SM1 non-float is likely helped by the merge request set !671 !694 !706 !724 !744 !794.
Game still seems to get stuck trying to launch it seems on proton Experimental
Pleased to say that as of Proton 10.0-2 beta, this game is working perfectly!
Can confirm on my oled using Proton Experimental, seems to work and stick to 60 fps