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Red Dead Redemption 2 (1174180)
Compatibility Report
- Name of the game with compatibility issues: Red Dead Redemption 2
- Steam AppID of the game: 1174180
System Information
- GPU: AMD Radeon VII
- Driver/LLVM version: Mesa 20.0/10.0.0
- Kernel version: 5.4
- Link to full system information report as Gist
- Proton version: 4.11-9
I confirm:
- [x] that I haven't found an existing compatibility report for this game.
- [x] that I have checked whether there are updates for my system available.
Symptoms
Rockstar Game Launcher said that unable to launch the game and recommend verify game data, but the game data successfully validated by steam.



Reproduction
Just launch the game.
i have the exact same issue: Proton 4.11-9 steam-1174180.log Proton 4-20-1-GE does not work either i hope someone could fix it for us <3
I've not been able to get past the infinite splash screen in the launcher (1st screenshot in OP). Tried 4.11.9, 4.21-1-GE and a version of 4.11.5 I built to get the launcher running for GTA V back when it came out. All with fresh compatdata directories.
This error is due to the launcher crashing before it's able to launch the game, it's not actually related to the files being corrupted. I experienced the same crash when using vanilla Wine (and -staging) to launch RDR2 from the launcher outside of Steam as well. It's a weird crash and I wasn't able to make much progress troubleshooting it, unfortunately I won't be able to work on it for the next few weeks.
This error is due to the launcher crashing before it's able to launch the game, it's not actually related to the files being corrupted. I experienced the same crash when using vanilla Wine (and -staging) to launch RDR2 from the launcher outside of Steam as well. It's a weird crash and I wasn't able to make much progress troubleshooting it, unfortunately I won't be able to work on it for the next few weeks.
Any good way to bypass the launcher?
Same with me. Starts up to the launcher and loads infinitely.
The strange thing is that RDR2 is not shown in my Social Club account (website). But my other games (GTA V and GTA IV) are. Somehow the communication between Steam and the SC doesn't seem to have worked.
BTW - GTA V with the R-Launcher via Steam Play still works for me with the newest Proton.
I have now requested a refund and will buy it from Google Stadia.
This error is due to the launcher crashing before it's able to launch the game, it's not actually related to the files being corrupted. I experienced the same crash when using vanilla Wine (and -staging) to launch RDR2 from the launcher outside of Steam as well. It's a weird crash and I wasn't able to make much progress troubleshooting it, unfortunately I won't be able to work on it for the next few weeks.
Any good way to bypass the launcher?
When I tried launching the RDR2 exe directly, nothing happend. It's normally supposed to say ERR_NO_LAUNCHER which it does on Windows but not on Wine. Can anyone else confirm this?
I've got an idea. Unfortunately, my request for a refund has already been approved. Therefore I can't try it for myself anymore. But maybe there can be another try here?
I have a working GTA V with Rockstar Launcher and Proton running. I can always start the game with the latest Proton 4.11-9.
It would be interesting to see if you copied the prefix folder from GTA V
/steam/steamapps/compatdata/271590/" (-> this is the Proton prefix-path for GTA V)
and made it a prefix folder for RDR2 /steam/steamapps/compatdata/1174180/ (-> this is the Proton prefix-path for RDR2)
Maybe RDR2 will start with the working R-Launcher of GTA V?
Maybe it'll help someone. I got the 4 log-files of the launcher from my folder /home/kai/MyDocuments/Rockstar Games/Launcher and I've attached it here.
Looks like he didn't realize I had the game on the record:
[2019-12-06 12:13:35.286] [DISPLAY] [Main ] [titlemanager] - Title rdr2 : Not installed
launcher.01.log launcher.02.log launcher.03.log launcher.log
Maybe RDR2 will start with the working R-Launcher of GTA V?
That didn't work.
Maybe the problem is the cloud save. This is the log from a launch on windows. With linux the launcher stops right before the cloud save request.
[2019-12-05 21:21:09.113] [DISPLAY] [Admin] [external] Ready to attempt a launch.
[2019-12-05 21:21:09.113] [DISPLAY] [Admin] [external] Attempting Steam launch. User is 'Wofferl'
[2019-12-05 21:21:09.250] [DISPLAY] [10968] [gamelaunch] Title has no minimum RGL version.
[2019-12-05 21:21:09.250] [DISPLAY] [10968] [gamelaunch] Title has no minimum RGL version.
[2019-12-05 21:21:13.694] [DISPLAY] [Main ] [cloudsaveop] Cloud Save sync requested for title 'rdr2'
[2019-12-05 21:21:13.711] [DISPLAY] [Main ] [cloudsaveop] Starting cloud save enabled check for title 'rdr2'
[2019-12-05 21:21:17.039] [DISPLAY] [Main ] [cloudsaveop] Received cloud saves enabled state for title 'rdr2' = disabled
[2019-12-05 21:21:17.040] [DISPLAY] [Main ] [cloudsaveop] Finished syncing cloud saves for title 'rdr2'
[2019-12-05 21:21:17.089] [DISPLAY] [ 1180] [audio] Valid Audio Device: true
[2019-12-05 21:21:18.059] [DISPLAY] [10968] [gamelaunch] Launching game...
[2019-12-05 21:21:18.059] [DISPLAY] [10968] [gamelaunch] Path: E:\SteamLibrary\steamapps\common\Red Dead Redemption 2\RDR2.exe
[2019-12-05 21:21:18.059] [DISPLAY] [10968] [gamelaunch] Command Line: "E:\SteamLibrary\steamapps\common\Red Dead Redemption 2\RDR2.exe" -skipPatcherCheck @args.txt @commandline.txt -useSteam
[2019-12-05 21:21:18.059] [DISPLAY] [10968] [gamelaunch] Working Directory: E:\SteamLibrary\steamapps\common\Red Dead Redemption 2
[2019-12-05 22:11:06.667] [DISPLAY] [10968] [gamelaunch] Game exited with code 0x0 (0)
i think the problem is not this :D / GTA 5 has the same and still works
[2019-12-06 18:46:07.481] [DISPLAY] [Main ] [minmode] Location: Z:\home\mcmarius11.local\share\Steam\steamapps\common\Red Dead Redemption 2 [2019-12-06 18:46:07.481] [DISPLAY] [Main ] [launcher] Opening log file. [2019-12-06 18:46:07.498] [WARNING] [Main ] [title] No default branch for title rdr2 [2019-12-06 18:46:07.498] [DISPLAY] [Main ] [titlemanager] Installation status: [2019-12-06 18:46:07.498] [DISPLAY] [Main ] [titlemanager] - Title rdr2 : Not installed
GTA 5 launcher.log working RDR2 launcher.log not working
i hope @mrpippy can fix it when he's back :)
This error is due to the launcher crashing before it's able to launch the game, it's not actually related to the files being corrupted. I experienced the same crash when using vanilla Wine (and -staging) to launch RDR2 from the launcher outside of Steam as well. It's a weird crash and I wasn't able to make much progress troubleshooting it, unfortunately I won't be able to work on it for the next few weeks.
Any good way to bypass the launcher?
When I tried launching the RDR2 exe directly, nothing happend. It's normally supposed to say ERR_NO_LAUNCHER which it does on Windows but not on Wine. Can anyone else confirm this?
Same problem
I have an idea. Not sure if it would work, but could we possibly use the launcher from GTAV to load Red Dead Redemption 2? Just thinking if this is maybe a launcher version solution. We know the launcher for GTAV loads and runs the game, even though it's horrible.
I have an idea. Not sure if it would work, but could we possibly use the launcher from GTAV to load Red Dead Redemption 2? Just thinking if this is maybe a launcher version solution. We know the launcher for GTAV loads and runs the game, even though it's horrible.
Ehm ... look some comments above ...
"... Maybe RDR2 will start with the working R-Launcher of GTA V?" -> https://github.com/ValveSoftware/Proton/issues/3291#issuecomment-562786062
"That didn't work." -> https://github.com/ValveSoftware/Proton/issues/3291#issuecomment-562662578
That didn't work.
Maybe the problem is the cloud save. This is the log from a launch on windows. With linux the launcher stops right before the cloud save request.
[2019-12-05 21:21:09.113] [DISPLAY] [Admin] [external] Ready to attempt a launch. [2019-12-05 21:21:09.113] [DISPLAY] [Admin] [external] Attempting Steam launch. User is 'Wofferl' [2019-12-05 21:21:09.250] [DISPLAY] [10968] [gamelaunch] Title has no minimum RGL version. [2019-12-05 21:21:09.250] [DISPLAY] [10968] [gamelaunch] Title has no minimum RGL version. [2019-12-05 21:21:13.694] [DISPLAY] [Main ] [cloudsaveop] Cloud Save sync requested for title 'rdr2' [2019-12-05 21:21:13.711] [DISPLAY] [Main ] [cloudsaveop] Starting cloud save enabled check for title 'rdr2' [2019-12-05 21:21:17.039] [DISPLAY] [Main ] [cloudsaveop] Received cloud saves enabled state for title 'rdr2' = disabled [2019-12-05 21:21:17.040] [DISPLAY] [Main ] [cloudsaveop] Finished syncing cloud saves for title 'rdr2' [2019-12-05 21:21:17.089] [DISPLAY] [ 1180] [audio] Valid Audio Device: true [2019-12-05 21:21:18.059] [DISPLAY] [10968] [gamelaunch] Launching game... [2019-12-05 21:21:18.059] [DISPLAY] [10968] [gamelaunch] Path: E:\SteamLibrary\steamapps\common\Red Dead Redemption 2\RDR2.exe [2019-12-05 21:21:18.059] [DISPLAY] [10968] [gamelaunch] Command Line: "E:\SteamLibrary\steamapps\common\Red Dead Redemption 2\RDR2.exe" -skipPatcherCheck @args.txt @commandline.txt -useSteam [2019-12-05 21:21:18.059] [DISPLAY] [10968] [gamelaunch] Working Directory: E:\SteamLibrary\steamapps\common\Red Dead Redemption 2 [2019-12-05 22:11:06.667] [DISPLAY] [10968] [gamelaunch] Game exited with code 0x0 (0)
In Linux have you tried disabling cloud saves prior to launching the game?
Interesting watching.
Since I gave the game back I can't test it anymore. Maybe someone else here?
Interesting watching.
Since I gave the game back I can't test it anymore. Maybe someone else here?
Posting debug logs after you returned the game had me thinking you'd maybe repurchased it again, oh well 😕
The reason why the game does not start lies in the file rdr2.exe
Doesn’t even show an error

The reason why the game does not start lies in the file rdr2.exe
Doesn’t even show an error
What should WINEDEBUG be set to in this case?
Even in the terminal didn't show anything
Maybe the problem can be discovered using the +relay in WINEDEBUG
Interesting watching. Since I gave the game back I can't test it anymore. Maybe someone else here?
Posting debug logs after you returned the game had me thinking you'd maybe repurchased it again, oh well confused
When refunding a game the files are not deleted. So I was able to attach the files that were created before refunding.
BTW - has someone tested it with diasbling the cloud-saves function?
american.txt This is what my errorcodes file says in /Read Dead Redemption 2/x64/data/errorcodes/ I wonder if it's something we could fix with protontricks.
Wow, alot of people are saying the game crashes because their motherboard BIOS isn't up to date. https://www.reddit.com/r/reddeadredemption/comments/drzrdf/rdr2_launch_issues_megathread/
BTW - has someone tested it with diasbling the cloud-saves function?
The launcher dies before you were asked if you want to enable cloud saves. I tried with the My Documents/Rockstar Games/Launcher/Profiles/XXXXXXX/settings_account.dat from my windows installation where I have cloud saves disabled and it did not work, but don't know if this info is stored there.
The launcher dies before you were asked if you want to enable cloud saves. I tried with the My Documents/Rockstar Games/Launcher/Profiles/XXXXXXX/settings_account.dat from my windows installation where I have cloud saves disabled and it did not work, but don't know if this info aren't stored there.
Oh, that's true, I forgot. I meant disabling it in the general Steam options. But the logs of the Steam function islstored in the R*-Launcher logs.
Wow, alot of people are saying the game crashes because their motherboard BIOS isn't up to date. https://www.reddit.com/r/reddeadredemption/comments/drzrdf/rdr2_launch_issues_megathread/
Just a theory, but maybe the launcher checks for CPU microcode exploits as an anti-cheat method. Microcode exploits are patched in BIOS updates and so the checks pass. It may also be why it fails in Linux, microcode exploit check might be using Windows APIs not implemented in Wine/Proton.
This error is due to the launcher crashing before it's able to launch the game, it's not actually related to the files being corrupted. I experienced the same crash when using vanilla Wine (and -staging) to launch RDR2 from the launcher outside of Steam as well. It's a weird crash and I wasn't able to make much progress troubleshooting it, unfortunately I won't be able to work on it for the next few weeks.
Any good way to bypass the launcher?
When I tried launching the RDR2 exe directly, nothing happend. It's normally supposed to say ERR_NO_LAUNCHER which it does on Windows but not on Wine. Can anyone else confirm this?
RDR2.exe has its own issue where it exits very early because it tries to detect a debugger with a crazy method (direct NT syscalls) that’s not supported by Wine. It thinks a debugger is attached, and then calls TerminateProcess() to exit.
It’s fairly easy to bypass by making TerminateProcess() a no-op, but even with that, RDR2.exe just launches the launcher (which crashes because of the main bug) and then exits. Makes it a moot point until the launcher bug is figured out.
Wow, alot of people are saying the game crashes because their motherboard BIOS isn't up to date. https://www.reddit.com/r/reddeadredemption/comments/drzrdf/rdr2_launch_issues_megathread/
The Game works fine under Windows, even on my old 2016 Asrock Motherboard. I'm really sure its about cloud saving. It doesnt matter if you enable oder disable it, because when you switch to linux and install it via. Proton it is handled like a fresh install and the launcher will ask again if you want to enable cloud savegames but it crashes beforehand.