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Screensaver is not inhibited when using steam controller
I've been playing the game Remember Me (228300) using Proton the last two days, and I have had the problem, that the screensaver is not inhibited as long as I am only using the steam controller.
Linux: openSUSE Tumbleweed - 4.18.0-1-default. DE: KDE with two monitors (2560x1440) CPU: i7-4770S GPU: R9 290 using amdgpu with Mesa userspace
When using the steam-controller in steam's big picture mode, the displays stay on. Using the steam-controller in native games also does seem to correctly inhibit the screensaver.
which screensaver are you using, xscreensaver?
I've noticed this with xscreensaver, there might be something on that side you can do too
Screensaver was probably not the exactly correct description. I meant KDE turning the screens off after 5 minutes of idle. ("Screen Energy Saving") As far as I know, that and screensaver are inhibited by the same window hint
I meant that idle is not inhibited, similar to this, just proton-only.
I've disabled sleep mode during proton testing as a temporary workaround.
yes I do have the same problem. Proton does not stop screensaver/monitor DPMS. The screensaver is on but is in the background but screensaver should not run. And monitor still turns off while game running, have to move the mouse.
I'm getting this as well with a generic 360 controller. I'm on Solus Mate; on the plus side Mate at least has an applet for inhibiting power saver features (Inhibit Applet). I just added that to my panel for now and use it to toggle the power saver off before I start playing a game with a controller.
Also happens to me (i.e., KDE Plasma, xbox360 gamepad, DarkSouls3). Had to resort to this as a workaround: https://github.com/foresto/joystickwake#readme
Can confirm. KDE Plasma 5.13.5, Xbox360 Controller, Borderlands
Confirming this as well. My computer attempted (and failed) to suspend after playing an hour of Monster Hunter World on my Steam Controller. To me, a non-programmer, it looks like having Proton utilize the D-Bus service org.freedesktop.ScreenSaver would solve the issue.
Running Ubuntu 18.10 with KDE Plasma 5.14.4.
I'm having the same problem with a Logitech F310 gamepad and KDE 5.15.2 on Manjaro Linux, Proton 4.2-2. The issue happens also under wine-staging 4.5
Best solution for now seems to be:
Use joystickwake.
Just install the joystickwake-git AUR package.
I use Caffeine extension with Gnome, and Feral GameMode with all desktops to keep screen awake during playing games (Native or Wine games).
To install GameMode:
git clone https://github.com/FeralInteractive/gamemode.git
cd gamemode
./bootstrap.sh
To use it with native games:
gamemoderun ./game
To use it with wine games:
gamemoderun wine ./game
To use it with Steam:
Add this to the Steam launch options: gamemoderun %command%
I can confirm this is a problem as well with a Nintendo Switch Pro controller used over Bluetooth on Linux Mint
Distro: Linux Mint 19.1 Tessa (64 bit) GPU: Vega 56 Driver/LLVM version: Mesa 19.1.0-devel/9.0.0 Kernel version: 5.1.0-050100-lowlatency Proton version: 4.2-3
I confirm the issue with Shadow of War and the Steam Controller. Using gamemode from Feral however fixes the issue and nicely tunes performance.
Still not fixed for Proton 4.11-6? screensaver or dpms still comes on when the game is running.
Any progress on this?
the issue is long time ago. I don't have this issue anymore after Proton and steam updates
I'm still experiencing this issue when playing NFS: Payback with my DS4 in Steam Input mode.
I've been using gamemode since I started gaming on Linux, which explicitly inhibits monitor sleep. Recently I haven't been using it and have since experienced Screen Energy Saving putting my monitors to sleep while playing with a controller. Happens native or with Proton.
While a game is running the Power Management applet shows "Steam is currently blocking sleep and screen locking (Client Interface)" but it doesn't seem to actually inhibit monitor sleep? Running with gamemode again inhibits monitor sleep, with an entry of its own to the Power Management applet after Steam's.
On Fedora 38 using KDE with Wayland.
I have the same issue on Arch / KDE / Wayland. When I'm playing Rocket League with a Wii U Pro controller and Steam Input, the screen keeps turning off in the middle of games and it takes a few seconds for them to turn back on, which is enough to lose the game sometimes.