V E L Δ
V E L Δ
> Ue5 removed Win32 platform, removing those from build.cs and the .uplugin should fix it. That said ue5 compile will likely need some minor c++ edits Thank you!
it's a comment at SJavascriptGraphEdNode.h:51
I mean when I try to run the addon all that, it doesn't work, however few days ago it was working
Yeah, otherwise it wouldn't have worked the first time 
How's this going ? It would be an actually great feature. I'm following the progress.
I may support it someday, but so far I know, this feature would better fit [RippedApart](https://github.com/chaoticgd/ripped_apart), a modding tool and modmanager developed by chaoticgd. Above all, it has a great...