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Not displaying errors

Open DeMysteriis opened this issue 3 years ago • 4 comments

Hi,

I've just tried SuperEditor and it look promising... ;) However when I make a c# script, it doesn't see error when I don't use the good parameters signature on a method. ex : GameObject go = new GameObject(true); // this overload don't exist and must mark an underlined red error. GUILayout.BeginArea(); // same, parameterless overload don't exist for this method and take min 1 arg.

Could you fix that ? Thanks ;)

DeMysteriis avatar Dec 04 '21 18:12 DeMysteriis

Thanks for your advice, this issue will be added to the fix list.

UnitySuperEditor avatar Dec 05 '21 04:12 UnitySuperEditor

Thank you : ) Another (minor) missing behavior is; no "quick info" on auto-complete's suggestions, it could help much and could improve the workflow with the tool ;-)

DeMysteriis avatar Dec 05 '21 14:12 DeMysteriis

Thank you : ) Another (minor) missing behavior is; no "quick info" on auto-complete's suggestions, it could help much and could improve the workflow with the tool ;-)

Hey buddy, this issue just happened to be fixed in 1.8.3, you can update it to try it out, good luck!

UnitySuperEditor avatar Dec 06 '21 09:12 UnitySuperEditor

Cool, thanks :) I've tried and now quickinfo seems to work ;) But still the issues with no-errors on method's signature overload?

DeMysteriis avatar Dec 16 '21 10:12 DeMysteriis