Unity Technologies
Unity Technologies
Volume_Lights_System
This project demonstrates how URP's DepthNormals prepass can be used to create mesh-volume-based lights; that is, the illusion of simple lighting rendered on the backfaces of box meshes placed in a sc...
unity_web_research
Contains intermediate and compiled WebGPU Shading Language shaders from various Unity projects, to be used for shader compiler testing and profiling by WebGPU implementers.
UnityKeyer
Use the Unity Keyer to create an alpha mask from green screen images in the Unity Editor.
UnityOSCProtocolSupport
Send and receive control messages between the Unity Editor and external devices using the Open Sound Control (OSC) protocol.
UnityLiveCapture
Unity Live Capture package and companion apps (Face Capture and Virtual Camera).
UnityBlackmagicVideo
The Blackmagic Video package helps you leverage video capture cards from Blackmagic Design to input and output pro-grade video and audio in the Unity Editor and runtime builds, unlocking new workflows...
unity-cloud-asset-manager-for-blender
An example of Unity Cloud Asset Manager integration with Blender, to demonstrate how to use the Unity Cloud Python SDK.
unity-gaming-services-cli
The unity gaming services (UGS) CLI is a unified command line interface tool for gaming services.
WaterScenes
A collection of scenes showcasing usage of the new HDRP water system
com.unity.services.samples.friends
A Friends service sample project, to be published to the asset store.