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DCC plugins for MeshSync in Unity. Supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Modo, Blender, Metasequoia

Results 29 MeshSyncDCCPlugins issues
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Transferring issue from https://github.com/unity3d-jp/MeshSync/issues/112 -------------------------------- 失礼します。 動作環境 : Unity 2019.2.9f1 Blender 2.80 上記の環境ですとShapeKeyの反映が正しく行われないようです。 例) 1.Blenderで単一ボーンをつけただけの立方体を用意します。 2.適当にBase以外の ShapeKey を作って変形します。(Keyの名前をKey1とします。) 3.Unity側に MeshSync します。この際 BakeModifiers はしません。 4.Unityで Key1 の変形が正しく反映されてるのを確認します。 5.Blender側に戻り、Key1 の形状を変更してUnity側に MeshSync します。...

Transferring issue from: https://github.com/unity3d-jp/MeshSync/issues/9 ----------- Hi, i like this addon and i'm a blender user. Current released light is only support blender render?Will support cycles default emission node light? And...

Depends on https://github.com/Unity-Technologies/MeshSyncDCCPlugins/pull/264

Removing python UI code for blender v2.83.18 as we don't support it anymore

How can i get texture sync from Blender in Unity? Blender 3.2/Unity 2022.1.15f1

enhancement

Introducing callbacks for sending commands to the Editor. Depends on https://github.com/unity3d-jp/MeshSync/pull/769