Minetest-WorldEdit
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Node rotation not respected by //rotate
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I've seen this problem on some servers, when you copy/rotate stuff with worldedit: stairs, panels, also moreblocks kind of blocks will have wrong rotation in many places.
PR with the fix probably here, but it is not merged for some reason: https://github.com/Uberi/Minetest-WorldEdit/pull/92
I'm interrested in any reason, I could work on it. But I'm not sure the PR fixes that bug. To be tested.
Basically it's a lot of new/changed code and I haven't had time to look at it yet.