SaintsField
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is there an option to have [MinMaxSlider(0, 20)] expand range if the user input a larger/smaller value?
combining the convenience of the minmax slider with the flexibility of a vector2 :)
At the moment it is not supported (yet?).
Well, as it seems quite easy to implement, I'll consider it once I finish the current issues :)
awesome
Hi,
this feature has been added in ~~3.4.4~~ 3.4.5, please have a try (hope it has no bug.
[MinMaxSlider(0, 10, free: true)] public Vector2 myRange;
This issue is now closed as it's been implemented. Comment below if you still have similar issues and I'll open it again