Alex (TuxCoding)

Results 357 comments of Alex (TuxCoding)

Yes, we only need that part. However, a little more is needed after that. FastLogin sends the force login delayed after the player fully joined in / is initialized.

Mhm, the messages during play state (minecraft term for finished login process) are still missing. Could you check for any log messages like: `Logging player ... in`, `No valid session...

Invalid session means that Mojang rejected the join request. This for example happens if a proxy is in between that causes the IP address to be different. You can disable...

Do you have any plugin that changes the IP address. The plugin matches that to identify the same login attempt. As I can see the port number is the same,...

https://github.com/games647/FastLogin/blob/7d7d91f4da4e9a0221ab999b14eac09ec5227fe8/core/src/main/resources/config.yml#L174

The config is automatically generated if didn't exist earlier. However, new configuration options are not populated if you are migrating from an old version. Furthermore, as the comments mention this...

If it's only for friends, it will be enough to enable the configuration option. As said, you need to enable the configuration option (set to true) in order to disable...

Please post the timestamp and player name, so we could focus on the server log during that time.

Just noticed it's the Spigot log. It likely this is caused on the proxy side. Could you add that log?

> Illegal UUID string: 7a7c203e-fcd2-405f-a134-8910251d7fdc | at com.github.games647.craftapi.FastUUID.parseUUIDUUndashed(FastUUID.java:162) This means you have invalid data in your database. The UUID should be saved without the dashes. Do you imported the data...