Alex (TuxCoding)

Results 362 comments of Alex (TuxCoding)

Auth plugins have nothing to do with the permissions. Your permissions plugin should handle this. Check that the groups are correct after they login.

There could be some server that use this method for 2FA in addition to Mojang authentication, but maybe in this case it might be better to choose a dedicated 2FA...

This is then an author issue. FastLogin sent the force login command. So it should be cancelled.

Good idea. For temporarily workaround you could use symlinks at least if the files are on the same server.

Well there is this: https://github.com/games647/FastLogin/blob/ff2e5c043538b4502a41d5435d05b8d5963b509e/bukkit/src/main/java/com/github/games647/fastlogin/bukkit/FastLoginBukkit.java#L168 However the result is very depended on the plugin configuration. By default the plugin uses opt-in for requesting the online mode authentication. The reason for...

To be clear, we can only check if a player is premium if both is true: we were requesting an online mode connection and the player passed through it. A...

> but to a plugin that doesn't have anything with login and just wanna know the player status. replacing all the login steps will be dangerous... The only solution that...

You can use a round-robin DNS entry. What FastLogin doesn't support are nested BungeeCords, but multiple are supported by putting each id into a new line

The plugin doesn't drop the accessibility state. As you can see in the error message it's caused by NPE. That means that the given object is null. I see that...

Please report it to them, I cannot really debug a paid plugin, sorry. EDIT: They changed something in `TinyProtocol`, so only they are able to look into it.