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[Bug]: ALPHA: errors in terminal about `gameoverlayrenderer.so` on Linux Mint
Discord Thread
https://discord.com/channels/828292123936948244/1264163195547942912
What happened?
When opening the game, I get lots of errors like this (the game seems to work correctly):
ERROR: ld.so: object '/home/no_name/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/no_name/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/no_name/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/no_name/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/no_name/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/no_name/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Version
0.1066 Beta
What OSes are you seeing the problem on?
Linux
Relevant debug.log output, search next to the exectuable
No response
These are standard errors for all Steam games because Steam puts both the 32-bit and 64-bit libs in preload env var for every process. One of them will work and the other will print this. It is benign, and also not something the game can affect.