bevy_ecs_ldtk icon indicating copy to clipboard operation
bevy_ecs_ldtk copied to clipboard

Hot reloading for tilesets broken

Open Trouv opened this issue 3 years ago • 6 comments

Since bevy_ecs_tilemap switched to texture arrays, I guess this feature hasn't worked and I haven't noticed. Need to make sure to make reloaded textures COPY_SRC!

Trouv avatar Apr 13 '22 06:04 Trouv

After implementing thism tileset updating still isn't hot. Submitted an issue upstream https://github.com/StarArawn/bevy_ecs_tilemap/issues/172

Trouv avatar Apr 14 '22 02:04 Trouv

This is not a bug in bevy_ecs_tilemap as much as it's just not supported. This may change with its rewrite. I don't think it's worth holding up 0.3 for.

Trouv avatar Apr 25 '22 01:04 Trouv

Checking in with this, seems to still be a problem today

Trouv avatar Oct 28 '23 03:10 Trouv

Since this appears to still be an issue, it would be good to remove references to hot reloading in the readme, etc. I spent 15 minutes trying to figure out why it wasn't working before I found this issue. Is there a way I can submit a pr for that? Do I need to create fork or something?

primitiveType avatar Mar 14 '24 21:03 primitiveType