Unity3D-NSubstitute
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Possibly merge the DLLs for less setup
Only referencing 'NSubstitute.dll' gives compile errors.
Using ilmerge https://github.com/dotnet/ILMerge the DLLs can be combined into one
which is usually bad practice as it leads to unnecessary bloat, but for editor only things like this who cares? 😏
run: ILMerge.exe /xmldocs /out:merged\NSubstitute.dll NSubstitute.dll Castle.Core.dll System.Threading.Tasks.Extensions.dll
Now only referencing 'NSubstitute.dll' is enough to make it work.
Thanks for sharing this repository with the world 😄