Thorsten Bux
Thorsten Bux
@gannebamm did you publish your solution to any open-source repository? I'd love to pick that up and if possible get it into artoolkit
Hi @chuen1118, first of all, I'd like to point out that there is a significant API change from ARToolKit6 to ARToolKit5, there is a tutorial pointing out the steps involved...
**Comment by [ghost](https://github.com/ghost)** _Tuesday Mar 08, 2016 at 03:49 GMT_ ---- I got the same issue too, can someone fix it?
**Comment by [philip-lamb](https://github.com/philip-lamb)** _Tuesday Mar 08, 2016 at 03:51 GMT_ ---- Interesting. Looks like the red channel is not being converted correctly. We will try to reproduce.
**Comment by [lya1234](https://github.com/lya1234)** _Wednesday Apr 20, 2016 at 08:39 GMT_ ---- i try to run armovie too.. but it stop responding.
**Comment by [ThorstenBux](https://github.com/ThorstenBux)** _Friday Apr 22, 2016 at 02:41 GMT_ ---- @philip-lamb: The red channel is also missing in nftSimple and nftBook
**Comment by [Aljaksandr](https://github.com/Aljaksandr)** _Thursday Feb 09, 2017 at 09:28 GMT_ ---- I've investigated the problem. It seems that I understand what is the reason of the problem. During colorization of...
**Comment by [SanjayAndroidDev](https://github.com/SanjayAndroidDev)** _Tuesday May 30, 2017 at 10:48 GMT_ ---- @Aljaksandr How to made HAVE_ARM_NEON undefined?. I changed both function in .c file. But can't able to undefined HAVE_ARM_NEON....
**Comment by [Aljaksandr](https://github.com/Aljaksandr)** _Wednesday May 31, 2017 at 13:56 GMT_ ---- The most simple way to do it (but not the best) is to write: #undef HAVE_ARM_NEON in the top...
Hi @yichuan1118 I welcome any contribution to the ARUnity repo. I'll do it eventually but have some more pressing issues to solve at the moment. Regarding build of the pieces...