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Streaming video data over web-sockets.

SockStream

This project is my continuing experimentation with streaming video data over web-sockets in binary format, and reconstructing the video frame on the client side.

Goal

The goal of this project is to get a more real-time experience that one can usually get from more traditional methods like HLS, while also having a data channel that allows you to have synchronized arbitrary meta data with your video stream.

TODO

  • [ ] Break up the frames in smaller pieces.
  • [ ] Reconstruct the smaller pieces on the client side when a complete frame is received.