UnityHandTrackingWithMediapipe
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Query - Hand Tracking and Simulation
Good day!
I'm doing a bit of research on hand tracking and this library looks pretty great.
I'd like to enquire, would it be possible to overlay an emulated/simulated hand over the tracked hand? Let's say the hand should make a certain gesture, I'd like to show the user the gesture they should make.
Good day!
This project is still at a very rudimentary stage so it only has the tracking feature at this moment. I might try to add more features if I have time afterward.