fceux
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I can't even download the emulator
Describe the bug A clear and concise description of what the bug is.
To Reproduce Steps to reproduce the behavior: go to https://ci.appveyor.com/api/projects/zeromus/fceux/artifacts/fceux.zip?branch=master&job=Windows%2032
Expected behavior A file
Screenshots {"message":"Artifacts download limit (1024 MB/day) exceeded."}
- Windows 11
whoops misclick
This issue only pertains to the development builds which is due to an appveyor limitation. The stable releases can be downloaded from source forge. See the downloads page on the fceux website.
I don't know what is the limitation, but is it possible to upload the artifact to anywhere in order to be able to download developer builds?
- Uploading artifact to github https://www.appveyor.com/docs/deployment/github/
This issue only pertains to the development builds which is due to an appveyor limitation. The stable releases can be downloaded from source forge. See the downloads page on the fceux website.
Actually this is not true for Ubuntu builds, they are not uploaded to source forge...
For Ubuntu and any other Linux OS, building from source is a relatively simple task. Run the commands in the pipelines/linux_build.sh to build the application like the auto build service does it. Or contact Ubuntu/Debian maintainers and ask them to update to latest version so that you can use the built in package manager tools to install it.
I just deleted my FCEUX fork yesterday, and it says that it can't be built because of missing source files. Thought I should also leave a comment on I actually tried to avoid depending on a free link which gets overloaded by others by demand.
edit: I tried to build it with github action runner
Adding some information to the issue, the linux build script is somewhat broken with the latest ubuntu 22.04 release, the packages libavresample-dev and qt5-default are not shipped anymore. (it still works just fine with ubuntu 20.04)
Hey, this actually makes the 'Win32-x64' build virtually unobtainable in realistic terms, too. I'm not sure when appveyor's time limit supposed to reset either (I'm in GMT+1 and I presume the limit resets in either GMT or GMT-5).
Wonder how really this can be mitigated or if anyone has a 'basically mostly working snapshot' for general purposes (I'm not a rom hacker, I just like the fceux project)
Thanks
Fixed in commit edae2d4. Interim builds are now auto uploaded to an interim-build pre-release. All auto-builds links have been updated to point to this.
Yay! <3 (Interestingly I was literally just thinking about this and then I noticed the email... how coincidential...)