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Level Editor

Open VictorDDT opened this issue 6 years ago • 2 comments

  1. Make Level Editor easy to understand for people not for developers only ;)
  2. Provide documentation for Level Editor

VictorDDT avatar Oct 30 '19 08:10 VictorDDT

What about it is not easy to understand? I agree we need to list hotkeys, etc, but conceptually it seems simple.

micycle1 avatar Nov 04 '19 18:11 micycle1

I have some programming skills but I'm not a Java developer.

I need the following in the editor:

  1. to be able to run the editor from the last version. To do that I need an updated guide how to do that in Eclipse.

  2. The editor UI shall be quite intuitive. Hot keys are nice but it used to accelerate user experince but not to REPLACE interface navigation. So I need buttons, menu and so on with understandable titles.

  3. to maximize the window to full screen mode

  4. to create new level / load and save existing levels

  5. to manage tile asset (use different assets for different levels)

  6. to test levels - run the level to test game mechanics

  7. separate editor and levels from game engine. You might update the game engine and bring new mechanics but levels should not be omitted from the new version.

  8. work with several levels in different tabs

  9. select many objects on the level

  10. hot keys (of course): Ctrl+N - new level Ctrl+O - open level Ctrl+S - save level Ctrl+W - close current level Ctrl+C - copy selected objects in the level Ctrl+Z - cut selected objects in the level Ctrl+V - paste objects to the level from the clipboard

May be something else ...

VictorDDT avatar Nov 13 '19 12:11 VictorDDT