PSSVG
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`SVG.Path`s should be extended
Now that we're decorating SVG elements (#148) , we can start doing interesting things with specific ones
For the sake Geometry, and sanity, SVG.Path should support a number of operations, such as supporting Turtle/Logo style graphics
- [ ] SVG.Path.Forward/Back()
- [ ] SVG.Path.Turn/Right/Left()
- [ ] SVG.Path.Heading
- [ ] SVG.Path.Start/EndPoint