Jonathan Hale

Results 87 comments of Jonathan Hale

@mosra I started implementing Skinning in Phong to test the additions to compile(), but this would blow up the PR significantly. Could we split Phong shader implementation, compile() and test...

Split Phong implementation into Squareys:phong-skinning, will create the PR for that once this is merged. Rebased this and squashed some commits, I think this is ready for review :)

Hi @davidthings ! It's a shame that you had this experience and would love to know which guide you followed to get started. From that we can figure out what...

@davidthings That is incredible feedback, I really appreciate how much effort you put into this! 🙏 Half way through, when you discovered the examples repository, I started laughing, it is...

Oh, I guess I should proabably rebase the branch sometime again :D - [x] done

Thanks for the initial review! > I hope I didn't put you off with those 36 comments, though -- sorry about that. Never! I am always happy to learn! :D...

Hi @ttnghia ! I started exactly this quite some time ago: https://github.com/mosra/magnum-extras/pull/1 Sadly didn't have time to finish it, and the last iteration required a rewrite of most of the...

@mosra MinGW + Windows: from https://chocolatey.org/packages/mingw > The default package now uses SJLJ (32-bit) and SEH (64-bit) exception handling and posix threads. Other configurations can be selected using the params:...

@stevetranby `Magnum::Audio` uses OpenAL. https://github.com/kcat/openal-soft is an implementation of OpenAL which also supports OpenSL backend. `Magnum::Audio` should work perfectly fine with that.

Hi @TylerSeppala ! I saw the email first and replied there, but here's a summary for anyone who comes across this issue: - `library_webxr.js` is from [emscripten-webxr](https://github.com/WonderlandEngine/emscripten-webxr), which has received...