SmallJoker
SmallJoker
`3d_armor` is already a modpack where individual components can be enabled or disabled on demand. If you think that it fits best into this repository, that's fine by me. Alternatively...
There's another case: 1. parent `ObjectRef:remove()` is called manually * `on_detach` is executed by `clearChildAttachments` * The child re-attaches to to the parent (currently possible) * The parent is marked...
Would you please be so nice to provide a backtrace of the failing build by running it inside `gdb` or `lldb`? If those binaries are found in `%PATH%`, you could...
@ThePython10110 Would you please be so nice to use an older 5.9.0-dev build to see which is the first one to crash? At least that would help us to narrow...
@ThePython10110 Thank you for narrowing it down. Unfortunately 94 commits area way too many to look through (including one to support OpenGL 3). This might be a prejudice - but...
I quite like the idea of making this a touch UI-only feature. Holding sneak isn't a problem if there's a physical keyboard.
Are you aware that this is repository is not about Minecraft?
I just wanted to ensure there's not some misunderstanding. The issue looked very much like a feature request for Minecraft, hence my uncertainty. Accessibility is surely an important thing which...
Server builds only require the Irrlicht headers for classes like `vector3d` or `u32`. Making Irrlciht a hard dependency for server builds would solve that. I don't think that would be...
Unless bone positions can be read in by the server (they yet cannot), they would have to be specified manually by using an approximation. In addition to that, the collision/raycast...