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Can't find extracted 2D File (PNG)

Open WildoJK opened this issue 2 years ago • 4 comments

I extracted a 2D file in Phasmo ,But I just can't find it.

It tells me " Error exporting an asset (File ID 3, Path ID 586): Unable to locate the streamed data file. Make sure to open it inside the application. Name: sharedassets2.assets.resS " in task progress bar.

Any ideas on how to fix?

WildoJK avatar Apr 05 '23 15:04 WildoJK

Hi there, you need to open the corresponding .resS file as well. If you look at the data view, you can find an entry like StreamingInfo m_StreamData wich contains the exact location in the resource file.

Hope that helps.

ghost avatar Apr 16 '23 18:04 ghost

I'm having a similar problem, but that answer doesn't help. .resS isn't one of the file types that can be opened by Asset bundle Extractor, and there are no .resS files in the APK.

I looked around in the data.unity3d file, and I see that some of the branches on the tree have that extension - but those aren't files, those are just part of the tree, and none of the .resS branches can be unfolded to reveal more content. (See image) image

So I guess: Instructions unclear, not sure you mean the same thing by "file" and "open" as I do?

image

Syndaryl avatar Apr 22 '23 16:04 Syndaryl

收到

Bian-Sh avatar Apr 22 '23 16:04 Bian-Sh

More information on my workflow:

  1. Open data.unity3D
  2. expand tree, click on a *.assets (Assets) branch.
  3. On the right panel in "tab 1", sort by Type, look for Texture 2D, look for texture of interest. (by the way, this could do with a search box or filter - when I sort by type, it doesn't do a secondary sort by name, and so everything is disorganized).
  4. Select texture in Tab 1
  5. Click on Plugins, click on Export to .PNG, select location
  6. recieve failure message in Task Progress "Error exporting an asset (File ID 136, Path ID 880): Unable to locate the streamed data file. Make sure to open it inside the application. Name: sharedassets2.assets.resS"
  • Obviously error text is different for each Texture2D

By the way, the total lack of feedback that the process failed is confusing. I only found out there was a Task Progress window by delving through the bug reports.

Syndaryl avatar Apr 22 '23 17:04 Syndaryl