SuperTiled2Unity
                                
                                
                                
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                        Get Tile Info during custom importer
I want to know, if it is possible to know information about each tile of the tilemap when i use a custom importer. I need this because i am implementing a custom terrain interaction system and my system needs to know what pattern is used by each tile and then get custom attributes from that pattern.
For example if i have patterns with like this:

Then if i build a map with those patterns i need to know what pattern is used for each of the tiles and then get the attribute "BlockType".