SuperTiled2Unity
                                
                                
                                
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                        Should Prefab Replacement on Tile Objects still have " (TRS)" appended?
My understanding is that the " (TRS)" suffix is added to vanilla imported tile objects because the object model is more complicated. Under prefab replacement, that extra stuff doesn't seem necessary.
Can we just remove the " (TRS)" from the names when doing prefab replacement on tile objects?