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[feature] Core Structure Management (crane creep)

Open tedivm opened this issue 8 years ago • 2 comments

The core layout includes a spot for a creep that sites adjacent to many of the major structures (nuker, power spawn, terminal, storage, link, and a spawn). This allows a single creep (the "crane", "loader", or "linker" creep depending on who you ask) to manage all of those structures without ever having to move.

This creep should-

  • [ ] Move resources from the terminal to storage.
  • [ ] Move resources from storage to the terminal.
  • [ ] Move power and energy (economy permitting) into the power spawn.
  • [ ] Move ghodium and energy (economy permitting) into the nuker.
  • [ ] Move energy into or out of the link.

quorum_layout

tedivm avatar Sep 25 '17 06:09 tedivm

I want to get started on this issue. Is there currently a way to get the location(s) where these creeps should stand?

DissiNL avatar Oct 23 '17 12:10 DissiNL

I haven't checked how it works exactly, but you might want to have a look at https://github.com/ScreepsQuorum/screeps-quorum/blob/master/src/programs/city/layout.js, specifically at STRUCTURE_LOADER (for the towers) and STRUCTURE_CRANE (for terminal/storage).

RiftLurker avatar Oct 23 '17 12:10 RiftLurker