godot-gdscript-toolkit
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Independent set of GDScript tools - parser, linter, formatter, and more
In my project I run both `gdlint` and `gdformat` and I found something what seems like a bug. I have a file with the following content: ``` static func on_quest_finished(_state:...
I understand that it is not possible to port all Python features to GDScript, but for simple functions implementing algorithms without external dependencies, is it possible to use https://github.com/Scony/godot-gdscript-toolkit/wiki/2.-Parser to...
A couple of days ago it was working fine and now I cannot seem to format my files. Intellisense still seems to work. Running on Windows 10. Output from `pip3...
Before:  After:  using Visual Studio Code extension https://marketplace.visualstudio.com/items?itemName=Razoric.gdscript-toolkit-formatter
I'm using GDFormat in VS Code with the extension and in works really well, except that some lines (mostly at the end of functions) get deleted completely. The amount of...
Just installed the toolkit with `pip3 install 'gdtoolkit==3.*'` Launched `gdformat --diff .` in the project folder. I get this output in my terminal: ``` Traceback (most recent call last): File...
Version: 3.3.1 I am using a unit test library which uses method chaining and I'm running into an issue where `gdlint` and `gdformat` do not agree with each other. `gdformat`...
``` find ./ | grep "\.gd$" | xargs gdformat --line-length 200 ``` on ``` extends ORMMaterial3D func _ready() -> void: pass match ( ``` cause ``` Traceback (most recent call...