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Work out if it is possible to implement `Clone` for `AudioUnit` in a sensible manner.

Open mitchmindtree opened this issue 10 years ago • 0 comments

I'm not sure if the CoreAudio API provides a safe way of cloning AudioUnits, but this might be nice to have from a usability point of view.

AudioUnits should only be clone if their RenderCallback is also Clone.

mitchmindtree avatar Nov 11 '15 05:11 mitchmindtree