Robbie Davenport

Results 29 comments of Robbie Davenport

Minor updates. Have since pulled the latest `pipelined rendering` branch. Am now getting segfautls when trying to run the examples: ``` cargo run --example texture_pipelined Oct 30 19:47:30.407 INFO winit::platform_impl::platform::x11::window:...

Update: Tried again on https://github.com/bevyengine/bevy/commit/09706cdb2a91162d82b2f8e376e18598dd397b16 Still segfaults. I'll look and see how to attach a debugger.

This one can be worked in-tandem with the platform app WIP: #98

@VegaDeftwing thanks for your suggestion! I have heard about the issues with reverb before 😂 so I agree. I would like to prioritize, as you mentioned, simpler effects like the...

Thanks for the report! Unfortunately I don't have a mac so I'm not sure how to resolve this one myself 😱

We are already able to gather information about the `.wav`'s sample rate (and playback correctly related to systems sample rate). I'm also quite familiar with the fact that frequency detection...

I imagine someting like this: ![image](https://user-images.githubusercontent.com/7035551/186962202-91287e99-1be2-4332-b14c-5300b5ee667a.png)

Thanks @erlend-sh this is a great suggestion and something I've been thinking about for awhile. I'm personally _really bad_ at any kind of front-end stuff so I've been not to...

Some other examples: [pico8](https://www.lexaloffle.com/bbs/?cat=7&carts_tab=1#mode=carts&sub=2) [tic80](https://tic80.com/play)