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Texture map documentation update
All parameters (except Tf) can be textured by passing a texture handle, prefixed with “map_”. The fetched texels are multiplied by the respective parameter value. If only the texture is given (but not the corresponding parameter), only the texture is used (the default value of the parameter is not multiplied). The color textures map_Kd and map_Ks are typically in one of the sRGB gamma encoded formats, whereas textures map_Ns and map_d are usually in a linear format (and only the first component is used). Additionally, all textures support texture transformations.
Apparently, the correct names are map_kd, map_ks (fully lowercase). I don't see any references to map_Ns, map_ns and map_d in the code, as those supported at all?
Hi Paul, apologies that the documentation has gotten a bit confusing, regarding the case of the material names. OSPRay 2.x+ names are, indeed, different than the older OSPRay 1.x and it appears the tables were updated (they look correct), whereas the prose was not.
Yes, map_ns and map_d are supported by the OBJ material. The code for those can be found here
https://github.com/ospray/ospray/blob/fdda0889f9143a8b20f26389c22d1691f1a6a527/modules/cpu/render/materials/OBJ.cpp#L45
https://github.com/ospray/ospray/blob/fdda0889f9143a8b20f26389c22d1691f1a6a527/modules/cpu/render/materials/OBJ.cpp#L51
and here
https://github.com/ospray/ospray/blob/fdda0889f9143a8b20f26389c22d1691f1a6a527/modules/cpu/render/materials/OBJ.ispc#L29
https://github.com/ospray/ospray/blob/fdda0889f9143a8b20f26389c22d1691f1a6a527/modules/cpu/render/materials/OBJ.ispc#L50
I'll file an internal issue against documentation and we'll get it cleaned up. Sorry for any confusion.