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[Windows] Changing MediaPlayer.PlaybackRate and switching to another video

Open gylesis opened this issue 7 months ago • 2 comments

Unity version

2022.3.24f1

Unity editor platform

Windows

AVPro Video edition

Ultra

AVPro Video version

3.2.0

Device hardware

i5-10400F 1050 Ti 32 GB RAM

Which Windows version are you using?

11

Graphics API

D3D 11

Video API

Media Foundation

Audio output

System Direct

Any other Media Player component configuration required to reproduce the issue.

No response

Which output component(s) are you using?

No response

Any other component configuration required to reproduce the issue.

Default configured MediaPlayer component in examples. AVProVideo -> Demos -> Scenes -> Demo_MediaPlayer MediaPlayer GameObject

The issue

The changed video speed of MediaPlayer is not saved when switching to another video. Although, the value written in the inspector is correct and MediaPlayer.PlaybackRate sets the correct value in the code on start next video.

Steps to reproduce.

  1. Load any video in SampleMedia folder
  2. Change video playback rate throught MediaPlayer.PlaybackRate, for example 0.5
  3. Load another video in SampleMedia folder

You will see that Playback Rate value in the inspector is 0.5. Also, if you set breakpoint in MediaPlayer.PlaybackRate, it sets correct value 0.5. But video will play in 1 speed

Media information

No response

Log output


gylesis avatar Apr 15 '25 08:04 gylesis