UnityPlugin-AVProVideo
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Colour Banding on Vulkan Builds
Hello, I am seeing colour banding / video compression artefacts on videos when building with AVPro 3 and Vulkan that are not visible on the real video. The issue isn't present on OpenGL builds and is not present in the editor (DX11).
- Unity version: 2022.3.39f1
- AVPro Video version (number and edition (trial/core/ultra/enterprise)): AVPro Video v3 - Core Mobile Edition 3.0.8
- Device model: Nokia G42, Pixel 6, S23 Ultra
- Video specs (resolution, frame-rate, codec, file size): 1920 x 1080, H264 - MPEG-4 AVC (part 10) (avc1), Frame rate: 30
To Reproduce
- Create blank project and import AVPro 3 Mobile 3.0.8 with demo scenes.
- Ensure graphics API is Vulkan.
- Add the attached video into the AVPro 3 Demo_Playlist scene.
- Build and run on android device.
Screenshots
Example of banding:
Example of no banding:
Videos Here is the video being used: https://github.com/user-attachments/assets/1dd0d65f-f812-407e-ad1a-f382b9b20baa
The banding is not seen in editor or when using OpenGL.
Thank you.