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Compatibility with HT's TreeChop for Forge 1.20.1

Open raffle2 opened this issue 1 year ago • 2 comments

Describe the feature

Hey there,

Thank you so much for your work on this awesome mod! I love the way falling items and falling blocks look, so I wanted to incorporate that with HT's TreeChop, which has a really neat mechanic of requiring you to chop down the log for a while depending on the tree's size.

Unfortunately, when used with FallingTree, it ignores the felling behavior and instead uses its own animation. However, if I disable TreeChop, FallingTree works perfectly, as you can see in this video.

Here's FallingTree with the falling items setting enabled and TreeChop turned off: Streamable link

This is FallingTree with TreeChop turned on: Streamable link

Would you consider making them compatible? I think having both mods work together, especially with falling blocks enabled, would create the best-looking woodcutting mechanics in the game!

Thank you for reading :)

raffle2 avatar Jun 12 '24 23:06 raffle2

I get the point and is probably doable. From what I can see in TC, FT could signal TC to not chop the tree and instead FT would do it. However I find it a bit "weird". It's like 2 mods with the same purpose are sharing the task and they'll compute the same things on their own.

I don't know if it's feasible at all but why not having TC add a new way to have the logs fall ? That'd totally eliminate the need of 2 mods. Especially that FT already have a "mechanic of requiring you to chop down the log for a while depending on the tree's size.", just it isn't as neat as TC 😄 (so it's like I'm hacking into the TC process just to get the neat part).

Rakambda avatar Jun 13 '24 14:06 Rakambda

I understand! Thank you for the reply :) I will open an issue on their side to see if it's doable c:

raffle2 avatar Jun 14 '24 08:06 raffle2