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A Ruby implementation of an Event Store based on Active Record

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There are situations when firing more instances of event handlers would be problematic. Show how one could achieve this (and there could be multiple ways to achieve it).

documentation

Inspiration: amazing SOLID cheat sheet at https://www.monterail.com/blog/solid-principles-cheatsheet-printable

documentation

Andrzej told me once how he introduced new developer to RES-backed system. It sounded well-thought and started with defining Command, through Command handler, publishing Events and lastly implementing Event handler,...

documentation

If it helps in any way for performance let's brainstorm how we could introduce it.

It's not clear how events are stored (e.g. in a single table? table per event type?). It'd be useful to have such information, for example here https://railseventstore.org/docs/repository/ or in the...

documentation

It'd be useful to have a brief glossary/concepts overview in the getting started section, e.g. containing definitions of what event vs command is, what stream is, what is projection, etc....

documentation

Currently, in the documentation there's no information about how streams are implemented under the hoods, nor are there any design guidelines. That kind of information would be useful to understand...

documentation

https://railseventstore.org/docs/projection/ It's not clear whether projections are in-memory, calculated ad-hoc/at project startup or are somehow persisted. However, having such information would be helpful to understand when to use them.

documentation

It might also help clarifying that you can use RES without Rails or even take parts from this ecosystem (`bounded_context`).

documentation