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Per brush selectable flag in inspector isn't handled correctly

Open LogicalError opened this issue 4 years ago • 0 comments

  • position of cursor is not correct when ray-casting on top of mesh because it's ignoring it when not selectable
  • right now we can select individual brushes that are marked as not selectable
    • even when the brushes are invisible

LogicalError avatar Oct 07 '21 10:10 LogicalError