H2PC_TagExtraction
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Undo processing on sbsp.
Copied from #10
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Crash on load due to improper handling of 3D BSP node. Fixed by 0c528e3
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Environment objects needs the references readded. Environment pallet seems to be emptied out and environment objects has a copy made in scnr. Not sure if there is any logic that can get back whatever the original was. Maybe compare unique ID and tag type to find the original?
- Predicted resource tag block needs to be cleared.
Breakable surfaces seem to not be working properly. Looking into this but tag data in Guerilla seems fine. Could be MOPP related.