Precomputed-Culling
Precomputed-Culling copied to clipboard
Public repository for Precomputed Culling. Contains documentation and Source of the API webpage. All Issues about Precomputed Culling should be reported in this repository
Results
2
Precomputed-Culling issues
Sort by
recently updated
recently updated
newest added

bug
How can I include disactive object and ignore shadowonly object? Because my scene gameobject use different root to show generalObject and shadow, So I want to ignore the shadow in...
enhancement