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Calculator for maximum image size

Open ArcticWinterSturm opened this issue 5 years ago • 1 comments

Is there a potential to make a tool to calculate maximum image size that can be archieved given certain GPU memory? for example its important for vfx guyes to render in 1920x1080, but i have no clue how much memory i would need? I know with other implementations that AVG pooling type always requires same amount of memory and would not fail once it starts, MAX pooling requires about ~25% more, and would fail on some combination of images and styles at a point it overflows

ArcticWinterSturm avatar Mar 08 '20 18:03 ArcticWinterSturm

I'm not sure if such a tool would be possible. I would suggest finding a set of parameters you like, and then testing those parameters with a single 1920x1080 image. If that works, then you can use the parameters with all your images/frames.

ProGamerGov avatar Mar 08 '20 22:03 ProGamerGov