godot-ios-deploy icon indicating copy to clipboard operation
godot-ios-deploy copied to clipboard

Plugin not work in 3.1.1 stable release

Open pixelpicosean opened this issue 6 years ago • 4 comments

It shows an error and seems like the version detecting is not right.

error-dialog error-log

pixelpicosean avatar Apr 30 '19 07:04 pixelpicosean

Hey, sorry for the delayed response. I just merged the develop branch onto master which works with Godot 3.1.

Give master a try again and let me know if you need any assistance.

You can also download the release: https://github.com/PrestonKnopp/godot-ios-deploy/releases/tag/v0.1.0

I haven't worked on this in a while but I'm planning to after I finish up some work on another repo. There are still a lot of bugs, however, it is working.

PrestonKnopp avatar May 01 '19 01:05 PrestonKnopp

Great, it loads but still throw some errors: error-log

pixelpicosean avatar May 04 '19 12:05 pixelpicosean

Don't worry I've exported to iOS and use that xcode project successfully. Looking forward to improvements on this plugin, could be really useful for new Godot developers.

pixelpicosean avatar May 04 '19 12:05 pixelpicosean

The first error

... but active developer directory ... is a command line tools instance

can be fixed by running xcode-select --reset, unless you have set xcode path for a reason.

The second error does that for me, too, but then still deploys the app. I'll have to look into that.

Don't worry I've exported to iOS and use that xcode project successfully

Okay, cool. I am planning to work on this soon. Stay tuned. Also, any other issues or suggestions please feel free to open an issue at any time. Thanks!

PrestonKnopp avatar May 04 '19 23:05 PrestonKnopp