PojavLauncher_iOS
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[Bug] < If I use shader then go to ground level I get crash -6 error and I used optifine to enable shaders and zink rendering >
Describe the bug
When I didn't turn on the shader, I flew up high and then turned it on and it had no problem, but when I landed on the ground, it immediately showed an error code -6.
The log file and images/videos
https://github.com/user-attachments/assets/136826f4-859e-4672-b09d-153b115f2d55 latestlog.txt hs_err_pid31060.log
Steps To Reproduce
Step 1: fly up and turn on the shader
Step 2: you land on the ground
Expected Behavior
idk sorry my bad english
Platform
- Device model: IPhone 11 pro max
- iOS version: 16.3
- PojavLauncher version: 3.0 lastest
Anything else?
I also accidentally discovered a shader error when using iris shader mods
ios16 is not able with zink ,but I saw a Chinese used zink on iOS16.5.1 with shaders,you can try another iOS version if you can
ios16 is not able with zink ,but I saw a Chinese used zink on iOS16.5.1 with shaders,you can try another iOS version if you can
disregard, it can. you can run with zink on the latest workflow development build, can be found in the actions tab. the performance of it might be horrible, so don't expect much.