FlashJS
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JavaScript graphics and games engine with API similar to Flash one. Just look to examples sources.
Hi all, I'm opening this issue because I'd like a new feature is implemented into FlashJS, allowing developer to add actionscript bootstrapping in script tag sections. How I imagine the...
I miss some simple drawing methods like: - Arc - Ellipse - Line - Polygon - Rectangle - Text
If global AssetsList fits for us - rename it to Library and make corresponding refactoring
Very often we need to preload some assets even before page is displayed and any user code is executed. Probably it`s good idea to implement data-assets attribute for FlashJS script...
At the moment we have scale-independant X,Y for objects but their width, height depends on real size of images used. So for scale 4 it will be 32_32 and for...
At the moment we have Canvas and DOM renders but we need WebGL one to get maximum perfomance for desktop. It`s quite easy to use Canvas render as example and...
<asset/> tag accept "id" attribute with assetID, then determines URL of this asset in needed scale and then inserts it to page as tag. Also <asset/> tag have to forward...
Assets scale is nice feature of FlashJS, but there are few issues connected with this. Assets are loaded with AssetsLists which is object of AssetList class. Every AssetList have to...
Assets scale is nice feature of FlashJS, but there are few issues connected with this. Assets are loaded with AssetsLists which is object of AssetList class. Every AssetList have to...
For example dispatch Event.COMLETE for loading, MouseEvent.CLICK on click or tap and so on - let API user to use same event listeners as Flash let.